﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace ParticleEditor
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);

            Form1 RyanForm = new Form1();
            RyanForm.Show();
            RyanForm.Init();

            while (RyanForm.Looping)
            {
                RyanForm.UpdateFrame();
                RyanForm.Render();
                Application.DoEvents();
            }
           // Application.Run(THEFORM);

        }
    }
}
